Saskatchewan Roughriders quarterback Trevor Harris achieved a franchise milestone with an exceptional 88.9% completion rate during a 37-29 victory over the Calgary Stampeders. Completing 16 of 18 passes for 248 yards and one touchdown, Harris also rushed for a touchdown, culminating in a remarkable quarterback efficiency rating of 152.1. This performance eclipsed the previous best completion percentage record for Roughriders quarterbacks with at least 18 attempts, held by Cody Fajardo at 85.7%. The Roughriders' run-oriented offense featured Ryquell Armstead, who gained 207 yards on 25 carries, marking the team's commitment to a balanced attack. Harris adapted to a game plan with a low total of 18 passes, the fewest since 2018, reflecting a shift toward maximizing running plays.

By the Numbers
  • Harris completed 16 of 18 passes for an 88.9% completion rate.
  • He had a quarterback efficiency rating of 152.1.
  • Ryquell Armstead rushed for 207 yards on 25 carries.
Yes, But

While Harris's performance was stellar, some may argue that the Roughriders' reliance on running plays could expose them in future matchups against more defensively balanced teams. Critics may call for a more aggressive passing game to better utilize Harris's talents and ensure versatility in offensive strategies.

State of Play
  • The Roughriders are coming off a strong win as they prepare for their next game against Ottawa.
  • Harris's recent performance sets a high standard for upcoming games, raising expectations for his continued excellence.
What's Next

The Roughriders face Ottawa, where they will need to balance their offensive strategy to maintain momentum. Harris's ability to adapt will be crucial as defenses may adjust to counteract their potent running game.

Bottom Line

Trevor Harris's record-setting performance underscores his precision as a quarterback, but the team's effectiveness will hinge on finding the right balance between passing and rushing ahead. Embracing a versatile offensive approach will be key to their success in future games.